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Heavy Wake

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Devlog

  • Try out our first public demo slice!
    December 12, 2025 by coldunet
    Heavy Wake finally has it's first demo slice! We are in very early stages of developement and are working on the core systems that will serve as the foundation of the final game. In order to test thes... Continue reading
  • New Enemies!
    December 10, 2025 by coldunet#Enemy, #Design
    We recently added new enemy designs to add some variety to the runs. Here are a couple of them: He is a big beefy enemy in the second half of the run What do you think of his colors? He appears alongs... Continue reading
  • Walking Animation and new Design
    December 05, 2025 by Pelerix#Design, #Art, #Cards
    Welcome back, everyone! Today, we're excited to share the card designs our team has been working on. The outer frame changes color depending on the card's origin. This detail is purely cosmetic and do... Continue reading
  • Welcome to our page!
    December 05, 2025 by coldunet#Start, #General, #Introduction
    Hello everyone! We wanted to introduce ourselves and give you an idea of the current state of the game. We are two students from Austria. We’ve had the idea for this game for a long time and are now... Continue reading
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