Welcome to our page!


Hello everyone! We wanted to introduce ourselves and give you an idea of the current state of the game.

We are two students from Austria. We’ve had the idea for this game for a long time and are now working on it as a university project over multiple semesters. We aim to finish and release it at some point in the future. Production started in late summer this year.

The game is inspired by titles like Slay the Spire and Fear & Hunger. We want to combine deck-building combat with open-world exploration, and put a strong emphasis on story and characters.

Our plan for this first phase of development is to nail the core mechanics and test them through a small vertical-slice dungeon. That’s why you’ll see those chamber structures in the screenshot – the actual overworld areas will come later in production.

Since development has already been going on for a few months and we only just now created the itch.io page, we’ll be posting more devlogs over the next few weeks, documenting the progress so far.

We’re looking forward to creating an exciting experience for you! :)

P.S. A playable vertical slice prototype is coming soon!

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